About Me

I’m Haoxuan (Rex) Ma, a game designer and CS graduate student at USC. I love creating immersive experiences that blend enchanting narratives with inventive gameplay.


Design Philosophy

My design philosophy centers on crafting fun, immersive experiences that welcome players of all skill levels. I deconstruct everyday phenomena to uncover intriguing design possibilities, weaving these insights into intuitive mechanics that reward exploration and experimentation. By balancing challenge with accessibility, I ensure that each gameplay moment is both inviting and deeply engaging.

Skills

Interactive Experience Design

01

System and Level Design

02

Unity/Unreal

03