
About Me
I’m Haoxuan (Rex) Ma, a game designer and CS graduate student at USC. I love creating immersive experiences that blend enchanting narratives with inventive gameplay.
Design Philosophy
My design philosophy centers on crafting fun, immersive experiences that welcome players of all skill levels. I deconstruct everyday phenomena to uncover intriguing design possibilities, weaving these insights into intuitive mechanics that reward exploration and experimentation. By balancing challenge with accessibility, I ensure that each gameplay moment is both inviting and deeply engaging.
Skills
Interactive Experience Design
01
System and Level Design
02
Unity/Unreal
03
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